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We’re looking for a Lead Artist

Here was the post we put up on CraigsList:

Lead Artist for our online games company with 1 billion page views/mo.

We’re building an online games experience second to none. We already have 2 million users and 1 billion page views per month and we think it can be 10X better. All we’re missing is a passionate and creative Lead Artist to lead the way on the art side.

You’ll get to work with a team whose last company signed up over 200 million people and with one of the legends of casual games who has done this three times before. You’ll be the go-to person for creating the visual look and feel of our games and our website. You’ll be first among equals of a talented team of artists and designers who will work along side you. This is a very hands-on position. You will get to supervise outsourced teams of game developers, providing them with the art and design to implement and insuring they maintain the integrity.

We are building casual games and targeting a female audience, so you should be interested in those types of games and in serving that audience. Our games are Zen-like, they are not violent, they are low on competition, and they are high on cooperation.

We have a sense of humor, we like to have fun, and we are pretty innovative so you must be the same. We also love what we do and work our asses off.

We see a huge opportunity in the casual games business over the next 4 years, and we are running toward the opportunity. It’s that time of life for us, and you should be in the same place.

You should have prior experience developing social or casual games with strong visual appeal for web platforms or PC. You must have superior artistic skills and background with producing visual art. You must have strong team building skills and the ability to communicate with other studio disciplines and management.

Skills

  • Experienced artist and manager capable of working in a wide variety of appealing styles. Our core audience is social and casual game players, primarily women 35+.
  • 3 years experience in game development with 1 year as lead artist or art director.
  • Strong illustration skills.
  • Strong character design skills.
  • Strong animation skills.
  • Excellent knowledge of Adobe Photoshop, Flash animation, and other art/design apps.
  • Bachelor of Arts and minimum 2 years training covering design, illustration and animation.

Our last company sold for over $100M. You’ll be mentored here by the best in the industry. Our offices are in downtown San Francisco, near BART, Muni and MoMa.

Send your bio and portfolio to our talent czar jwong@oogalabs.com

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